The Climb 2 (VR)

Lead UX / UI Designer

Leading the visual direction of the entire user interface, I developed comprehensive style guides and prototypes for an immersive spatial VR experience. I was involved from the initial concept phase, creating early-stage designs, to the final implementation of the UI in the software. My role encompassed ensuring visual consistency, and create designs to the unique demands of VR environments.

UX / UI Work

Used Software

  • Adobe xD
  • Adobe Flash ( Actionscript 2 )
  • Adobe Prototshop
  • Adobe Illustrator
  • Jira
  • Confluence

Trailer