Hunt:Showdown

Lead UX

As a Lead UX I was leading and managing a team of UX designers to develop the game’s menus and HUD UI, with a strong emphasis on scalability, multiplatform compatibility, and accessibility. Collaborated closely with our UX researcher to ensure the UI is tested by the appropriate audience. Personally created designs using Figma, and developed UI components with Visual Script and Adobe Flash.

UX Work

Used Software

  • Figma
  • Adobe After Effects
  • Adobe Flash ( Actionscript 2 )
  • Adobe Prototshop
  • Adobe Illustrator
  • Jira
  • Confluence

Trailer