UX / UI Designer
Crysis 2 was the first project I worked on from its inception, where I developed the complete UX for the menus and HUD. From the outset, I emphasized a ‘console first’ approach, ensuring the design catered specifically to console users. A key aspect of my work was ensuring the menus were scalable, allowing for flexibility regardless of content size. I collaborated closely with UI developers to create and implement various UI components, focusing on both functionality and visual appeal. Additionally, I designed motion graphics for loading screens and UI elements, enhancing the overall user experience with dynamic and engaging visuals. This project allowed me to apply my skills comprehensively and contribute to creating an intuitive and polished interface.
UX / UI Work






Used Software
- Adobe After Effects
- Adobe Flash ( Actionscript 2 )
- Adobe Prototshop
- Adobe Illustrator
- Jira
- Confluence