Crysis1

Junior UX / UI Designer

Crysis was the first game project I worked on, and it was a remarkable experience. I played a key role in developing the complete UX for the menus and HUD, collaborating closely with our Art Director to establish the visual style and ensure a cohesive aesthetic. I partnered with UI developers to create and implement various UI components, ensuring they were both functional and visually appealing. Additionally, I designed motion graphics for loading screens and UI elements, enhancing the overall user experience with dynamic and engaging visuals.

UX / UI Work

Used Software

  • Adobe After Effects
  • Adobe Flash ( Actionscript 2 )
  • Adobe Prototshop
  • Adobe Illustrator
  • Scaleform
  • Jira
  • Confluence

Trailer